Darrel Hoffman
2004-12-27 23:49:56 UTC
I'm not sure if it's a quest so much, as it didn't seem to go anywhere, but
since I'm playing a female character this time, I noticed a difference.
When I met this guy near Pelagiad, he asked me for a kiss. Now, I felt like
a total slut giving it to him, but the only other option was "I'd sooner
kiss a Guar". And, well, I didn't want to be rude... Anyhow, he tells you
to look him up if you're ever in Pelagiad, so I did, and he was at the
tavern - with another woman on his arm, how dare he?! But there didn't seem
to be any more to it than that. He's just a guy that offers a little
training. I was expecting something more... I don't know - just more.
Maybe the location of a secret treasure or something? Whatever.
The only other quest-related thing I've seen that's gender dependant is when
you hook up Maurie and Nelos, she recommends you to meet with a friend of
hers. If you're male, it's a woman in Tel Aruhn. If you're female, it's a
guy in Tel Branora. (I haven't gone to the Tel Branora guy yet, but when my
other character met the woman in Tel Aruhn, all he got was a couple potions
and 100% disposition from her - not entirely a bad thing since everybody
else in Tel Aruhn and the other Telvanni cities hated his guts.)
I imagine as well that a female character will have an easier time
impressing the councilwoman at Tel Mora when it comes time to get myself
elected Hortator, though I'd guess that's probably balanced out somewhere
else by it being easier for a male character.
I think that more stuff should be dependant on gender, really. It would be
cool if the Admire option under Persuasion were more effective on NPCs of
the opposite gender, particularly if you're the same race. (I haven't seen
many interracial couples in this game, but maybe I haven't been paying much
attention to that until I thought of it just now...) There couldn't be any
advantage to playing one gender over the other, that wouldn't be PC. Or if
there was an advantage, it would have to be balanced by an equal
disadvantage, such as the above example with Persuasion working differently.
While I'm thinking about it, it also occurs to me that Intimidate should be
more effective the more advanced your character is. A lvl 5 character, even
one with good Speechcraft and Personality, should not be as effective at
Intimidating people as a lvl 50 character, even if his relevant skills and
attributes are lower. You see a huge dude sporting the best armor and
weapons in the world and obviously built to kill, you're going to be far
more intimidated than you will be by some scrawny new recruit, fresh out of
adventuring school, regardless of the fact that they might have a way with
words. Taunts and Bribes are fine the way they are, though I still think
it's weird that Taunt works better when the character likes you than it does
when they hate you - completely counter-intuitive.
since I'm playing a female character this time, I noticed a difference.
When I met this guy near Pelagiad, he asked me for a kiss. Now, I felt like
a total slut giving it to him, but the only other option was "I'd sooner
kiss a Guar". And, well, I didn't want to be rude... Anyhow, he tells you
to look him up if you're ever in Pelagiad, so I did, and he was at the
tavern - with another woman on his arm, how dare he?! But there didn't seem
to be any more to it than that. He's just a guy that offers a little
training. I was expecting something more... I don't know - just more.
Maybe the location of a secret treasure or something? Whatever.
The only other quest-related thing I've seen that's gender dependant is when
you hook up Maurie and Nelos, she recommends you to meet with a friend of
hers. If you're male, it's a woman in Tel Aruhn. If you're female, it's a
guy in Tel Branora. (I haven't gone to the Tel Branora guy yet, but when my
other character met the woman in Tel Aruhn, all he got was a couple potions
and 100% disposition from her - not entirely a bad thing since everybody
else in Tel Aruhn and the other Telvanni cities hated his guts.)
I imagine as well that a female character will have an easier time
impressing the councilwoman at Tel Mora when it comes time to get myself
elected Hortator, though I'd guess that's probably balanced out somewhere
else by it being easier for a male character.
I think that more stuff should be dependant on gender, really. It would be
cool if the Admire option under Persuasion were more effective on NPCs of
the opposite gender, particularly if you're the same race. (I haven't seen
many interracial couples in this game, but maybe I haven't been paying much
attention to that until I thought of it just now...) There couldn't be any
advantage to playing one gender over the other, that wouldn't be PC. Or if
there was an advantage, it would have to be balanced by an equal
disadvantage, such as the above example with Persuasion working differently.
While I'm thinking about it, it also occurs to me that Intimidate should be
more effective the more advanced your character is. A lvl 5 character, even
one with good Speechcraft and Personality, should not be as effective at
Intimidating people as a lvl 50 character, even if his relevant skills and
attributes are lower. You see a huge dude sporting the best armor and
weapons in the world and obviously built to kill, you're going to be far
more intimidated than you will be by some scrawny new recruit, fresh out of
adventuring school, regardless of the fact that they might have a way with
words. Taunts and Bribes are fine the way they are, though I still think
it's weird that Taunt works better when the character likes you than it does
when they hate you - completely counter-intuitive.