arccos
2006-03-07 15:14:41 UTC
I've been pidling around with MW for awhile now, and I've finally
decided to sit down and play the bugger.
Is there any way... Mods, guides, whatever, to eliminate non-quest
NPCs, or at least easily identify quest-starting NPCs? I don't mind
going through a dialog tree with an NPC, but when there's no reason for
me to be doing so, seeing the same dialog for the 10th time, it gets to
be a bit much.
I'd prefer a Mod, since I don't want any spoilers. My efforts haven't
found anything like that, though. The only web-based quest guides I've
found are incomplete, due to the scope of the game. There was a
low-spoiler quest guide I found, but stopped after the first town. :-P
I could pick up the paper strategy guide, but I don't really want to
read a sentence ahead, spoiling the development of the story for the
next hour. Anyone know how good the guide is at avoiding this?
Here's some other things I've been looking for, if anyone knows if they
exist:
- mod adding spoken text for quest lines (Feels much more immersive)
- mod adding movement/animation to NPCs while I talk to them (same
idea)
- mod moving a mob's health bar over their head
- mod showing damage numbers over a mob's/my head
- any truely unique mods
Thanks for any help!
-Arccos
decided to sit down and play the bugger.
Is there any way... Mods, guides, whatever, to eliminate non-quest
NPCs, or at least easily identify quest-starting NPCs? I don't mind
going through a dialog tree with an NPC, but when there's no reason for
me to be doing so, seeing the same dialog for the 10th time, it gets to
be a bit much.
I'd prefer a Mod, since I don't want any spoilers. My efforts haven't
found anything like that, though. The only web-based quest guides I've
found are incomplete, due to the scope of the game. There was a
low-spoiler quest guide I found, but stopped after the first town. :-P
I could pick up the paper strategy guide, but I don't really want to
read a sentence ahead, spoiling the development of the story for the
next hour. Anyone know how good the guide is at avoiding this?
Here's some other things I've been looking for, if anyone knows if they
exist:
- mod adding spoken text for quest lines (Feels much more immersive)
- mod adding movement/animation to NPCs while I talk to them (same
idea)
- mod moving a mob's health bar over their head
- mod showing damage numbers over a mob's/my head
- any truely unique mods
Thanks for any help!
-Arccos